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Thread Statistics | Show CCP posts - 2 post(s) |

Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
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Posted - 2006.10.05 21:24:00 -
[1]
No banner? :( -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |

Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.05 21:51:00 -
[2]
Edited by: Waagaa Ktlehr on 05/10/2006 21:51:35
Originally by: Riddari MC has during its history fabricated quite a few contracts just to alleviate boredom and to keep themselves in the spotlight.
Fabricating an excuse to help their landlords isn't stretching very far.
Nice flamebait.
I can assure you every contract BDCI ever had was for a client, thanks. -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |

Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.05 22:19:00 -
[3]
Originally by: Murphy Edited by: Murphy on 05/10/2006 21:59:35 Well I sure don't see any lossmails on your killboard from axe and I've asked around axe and nobody has a clue what you're on about.
http://coalition.killboard.net/?p=details&id=21897
Which happened after I jumped into 36N, this guy and some LV were camping the gate (we got LV at blue and they lol'd as we put this guy down):
------------------------------------------------------------
Gamelog Listener: Eleese Session started: 2006.09.26 20:07:28
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[ 2006.09.26 20:07:51 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) lightly hits you, doing 3.9 damage. [ 2006.09.26 20:07:51 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) lightly hits you, doing 3.8 damage. [ 2006.09.26 20:07:54 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) lightly hits you, doing 4.1 damage. [ 2006.09.26 20:07:54 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) places an excellent hit on you, inflicting 7.5 damage. [ 2006.09.26 20:07:56 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) barely scratches you, causing 3.3 damage. [ 2006.09.26 20:07:57 ] (combat) <color=0xffbb6600>Piranha Light Missile belonging to Zizoo hits you, doing 35.2 damage. [ 2006.09.26 20:07:57 ] (combat) <color=0xffbb6600>Piranha Light Missile belonging to Zizoo hits you, doing 35.2 damage. [ 2006.09.26 20:07:57 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) aims well at you, inflicting 7.0 damage. [ 2006.09.26 20:07:59 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) places an excellent hit on you, inflicting 8.1 damage. [ 2006.09.26 20:08:00 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) lightly hits you, doing 3.8 damage. [ 2006.09.26 20:08:02 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) aims well at you, inflicting 6.2 damage. [ 2006.09.26 20:08:02 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) places an excellent hit on you, inflicting 8.3 damage. [ 2006.09.26 20:08:05 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) barely scratches you, causing 3.5 damage. [ 2006.09.26 20:08:05 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) aims well at you, inflicting 6.5 damage. [ 2006.09.26 20:08:08 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) places an excellent hit on you, inflicting 8.4 damage. [ 2006.09.26 20:08:08 ] (combat) <color=0xffbb6600>Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) places an excellent hit on you, inflicting 8.4 damage. [ 2006.09.26 20:08:09 ] (combat) <color=0xffbb6600>Piranha Light Missile belonging to Zizoo hits you, doing 35.2 damage. [ 2006.09.26 20:08:09 ] (combat) <color=0xffbb6600>Piranha Light Missile belonging to Zizoo hits you, doing 35.2 damage. [ 2006.09.26 20:08:11 ] (combat) Your 250mm Railgun II misses Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) completely. [ 2006.09.26 20:08:11 ] (combat) Your 250mm Railgun II misses Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) completely. [ 2006.09.26 20:08:11 ] (combat) Your 250mm Railgun II glances off Zizoo [NOQ]<AXE>'Leave at POS '(Merlin), causing no real damage. [ 2006.09.26 20:08:15 ] (combat) Your 250mm Railgun II misses Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) completely. [ 2006.09.26 20:08:16 ] (combat) Your 250mm Railgun II misses Zizoo [NOQ]<AXE>'Leave at POS '(Merlin) completely. [ 2006.09.26 20:08:16 ] (combat) Your 250mm Railgun II glances off Zizoo [NOQ]<AXE>'Leave at POS '(Merlin), causing no real damage. [ 2006.09.26 20:08:20 ] (combat) Your 250mm Railgun II glances off Zizoo [NOQ]<AXE>'Leave at POS '(Merlin), causing no real damage. [ 2006.09.26 20:08:21 ] (combat -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |

Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.05 22:25:00 -
[4]
Originally by: Grimster
Originally by: Waagaa Ktlehr
Which happened after I jumped into 36N, this guy and some LV were camping the gate (we got LV at blue and they lol'd as we put this guy down):
Aye but to be fair we took a crow in payment.
That one was just a misunderstanding on Zizoo's part I think.
True, then again this does show that some AXE/ASCN pilots do have a problem understanding standings or need to sort their overview setttings a wee bit :-p -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |

Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.06 04:25:00 -
[5]
Originally by: Don ZOLA
Originally by: Waagaa Ktlehr
Originally by: Murphy Edited by: Murphy on 05/10/2006 21:59:35 Well I sure don't see any lossmails on your killboard from axe and I've asked around axe and nobody has a clue what you're on about.
http://coalition.killboard.net/?p=details&id=21897
Which happened after I jumped into 36N, this guy and some LV were camping the gate (we got LV at blue and they lol'd as we put this guy down):
can u get that ppl from LV to confirm that ? doesnt take much effort to get couple old months alt in a corp/alliance to use him laters for "bigger purposes".
and if those LV ppl cant be found (ie not existing) whole story really falls in watter, cuz i really dont think anyone sane would attack 4 ships alone and he knows he cant kill any of them.
and how come u needed 4 mins to kill his pod ?
I seemed as if he was camping the gate with those LV, the LV guys never fired a shot nor locked us.
Took us a bit longer to kill the pod, because we only killed it when it showed up at another gate twice and didn't really move. -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |

Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.06 11:38:00 -
[6]
Originally by: Pestillence
Originally by: Waagaa Ktlehr Edited by: Waagaa Ktlehr on 05/10/2006 21:51:35
Originally by: Riddari MC has during its history fabricated quite a few contracts just to alleviate boredom and to keep themselves in the spotlight.
Fabricating an excuse to help their landlords isn't stretching very far.
Nice flamebait.
I can assure you every contract BDCI ever had was for a client, thanks.
BOB are MC's landlords, now BoB have given MC the nod, either tactily or explicitly and they need an excuse. Anyone who can't see through this shallow pretext probably isn't clever enough to log in anyway
P.S. As to why I quoted your post - The big blue wasnt a contract, were you even in the MC then?
TBB was a contract, my character wasn't in the MC back then because I was out of game playing some in some fairy world. If you look at my employment history though, you can see that I go back quite a bit with a couple of people in BDCI and thus are more informed than the average alt residing in a non-NPC corp for posting purposes. -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |

Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.06 11:52:00 -
[7]
Originally by: Grimster Edited by: Grimster on 06/10/2006 11:47:31
Originally by: Latex Mistress EDIT: removed potential for flame war (not that anyone will pay attention)
Aye, mostly self-defeating, a nun could post here about the benefits as she saw them in loving God together with daily prayer and abstinence.
By page 3 she's a devil worshipping ho with a crystal meth problem.
Such are the forums.
It's alot like the old wisdom "If you argue with a fool, first they will drag you down to their level and then beat you on experience". And still I'm posting here! Must be downtime :( -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |

Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.07 01:04:00 -
[8]
Originally by: Ronja Mistysdottir Waagaa Ktlehr are in MC. Waagaa Ktlehr have started multiple wars involveing thousands of pilots.
That is why MC set ASCN to -10. Blame Waagaa Ktlehr. Well, he is really Omegaa's alt.
I think you are onto something here... -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |

Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
|
Posted - 2006.10.09 08:13:00 -
[9]
Originally by: Mr Abbadon hm no proof about the MC guys getting shot at? Trigger happy pilots? proff little girl show some proof, some names anything....
why would they shoot at MC at first place?
if ASCN did what would they gain by attacking a "neutral" alliance i suppoce as a merc corp you ARE neutral if you call yourselfs mercs. right?
wasnt it ******s excuse to invade poland when he said that the polish guards shot at german patrols?
MC comon you cant be that dumb. all the posts by MC and BOB shows you walk hand in hand. I just pitty the ones that hired MC, who knows how much MC knows about those corps/alliances.
And ASCN plz comon have some security plz.
I'm Dutch, I'm MC.
Half my family got wiped out by the monster you are comparing us to.
I am just a wee bit offended right now. Consider yourself unsafe whenever you see me or any of my alts in local. -
- One ship to jam them all, one ship to damp them. One ship to suck them dry and in the dark void gank them. |
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